Review: Dawnguard | The Elder Scrolls V: Skyrim

As the site’s resident The Elder Scrolls V: Skyrim obsessive, it fell to me to play and review Dawnguard, the latest DLC. (It totally counts for our blog because in the storyline you are aiding or preventing a force that could ‘blot out the sun’, arguably an apocalyptic event. Sure, it’s a bit of a stretch, but you don’t get to judge me.)
For this review, I played thtough on the side of good. I usually do in computer games. In this case, I may use my secondary character to play through as evil later in the game. If I do, I will update this review with those experiences.
OK, so first things first, downloading it was quick. This is an important thing. The first thing I did was go make me some DragonBone weapons – I’ve been waiting for them and at 100 blacksmith I might as well. As I was wandering around Whiterun getting firewood for the arrows, a guard told me to join the Dawnguard near Riften, and that he was considering joining up himself. Not very subtle, Bethesda, but more so than the introduction of Knights of the Nine andThe Shivering Isles for Oblivion, so you are forgiven.  Me being me, despite spending 1600 MS points on this, I thought ‘no’ and carried on making DragonBone arrows. Because I’m contrary.
Dawnguard - image property of BethsoftAnyway, so I went ahead and started the plot. The first plot related area I saw was Dayspring canyon, and I was impressed – Skyrim offers beautiful surroundings and this was no different. While not drastically different to any other Skyrim areas so far, it was noticeably lovely to look at. The Vampires castle was equally impressive, and I love the difference between the Dawnguard fortifications and the Vampire fortifications – in completely different parts of the country, completely different buildings styles, colour, architecture – wonderful. It’s things like that that make this such a superior game. The new enemies are exciting too and the crossbow is fun to use.
I did notice, however, that downloading Dawnguard meant slower loading and saving times. It happens. My console has also frozen more frequently. This occured with the add-ons for Oblivion as well, so I’m thinking it’s probably an issue with the console.
Bad bits: Bits that should be fixed:
I think it’s a bit too easy to FIND the Dawnguard. Hear a guard talk, track them down. Perhaps there should be a slightly longer lead-in – perhaps you could be told to investigate, go to various settlements attacked by vampires etc. That’d be nice.
Bethesda games have always had oddish character reactions, but it seems especially strange that vampires can attack and kill members of a community, leave the dead bodies just lying there, and no-one really reacts – even the characters familes. I appreciate it would be hard to get the voice actors in to record new lines for every single eventuality, but an acknowledgement like ‘I’m so sad my sister is dead’ would be good.
Awesome bits (No plot spoilers!)
YOU CAN HAVE AN ARMOURED FROST TROLL HANGING ROUND WITH YOU.
Shooting dragons with arrows made out of bits of their dead mates.
Vampiric architecture.
GARGOYLES.
IT’S SKYRIM WITH VAMPIRES WHAT THE FUCK DO YOU WANT.
However, overall Dawnguard is a great add-on for the game, and sure to be of interest to Skyrim fans.
As for what it taught me about the apocalypse? That it’s fairly easy to either prevent it or bring it about if you’re a destined hero with the soul of an immortal dragon. I’ll get on that right away.
[rating:10/10]
(If you want more info on Dawnguard you should check the Bethesda Blog or the Elder Scrolls Wiki)
 
OK EDIT: After a speed-run of the whole game (which took 12 hours) my opinion has NOT changed. GET IT GET IT GET IT.

NYCC: MTV's DEATH VALLEY – Q&A with some cast and crew

MTV is going back to their 90’s roots with a show that might actually be geared at people, plain ole regular people with a sense of humor and no interest in the lives of specific youths either real or fictional (or some disturbing hybrid of the two).
I’ve accepted that if I want music I’ll have to turn on the radio, navigate to a website, or tune into those weird channels that play music and rotate still frames of trivia about the current artist. If I want music videos, I have to go to YouTube or specific artist websites. Moreover, if I want quality television, I’ll have to look around, but never directly at, MTV.
Wait–What’s that? MTV has a new mockumentary style series about dopey local cops… RENO 911? Nope, this show is about the fictional Undead Task Force (UTF) of the LAPD. The Undead task force is the unit that now exists to respond to the new threat of supernatural activity.
Huwat? Now, I’m interested. Continue reading “NYCC: MTV's DEATH VALLEY – Q&A with some cast and crew”