[PAX East] Deus Ex: Human Revolution DIRECTOR’S CUT! (WiiU)

Deus Ex is back again, but mostly the same. However this director’s cut has some noticeable differences… Not because it’s the director’s cut and it comes with two additional missions though, that I wouldn’t say was all that noticeable. Square Enix is re-releasing Deus Ex on the WiiU and I have to say the experience was markedly different.
I’m not yet adjusted to the WiiU controller so I won’t blame that initial awkwardness on the re-release or the device itself. I will say, the game looks just as good on the WiiU as it did on a PS3 or an XBox 360. I didn’t feel like corners were being cut or anything was lagging behind what I’m accustomed to.
WiiU players will get a very similar experience to that of their PS3 and XBox friends. However, they’ll need to acclimate themselves to interacting with multiple interfaces throughout gameplay.
The game happens on the big screen and maps, menus, and other bits and bobs are relegated to the touchscreen on the controller. I hope there’s an option to turn this off because in a game like Deus Ex you’re in your menus quite a bit. Having to look down, and take my hands out of position every time I needed to switch weapons (which I did often because shooting first and asking questions later means you go through a lot of ammo) was definitely not an improvement.
In the new and improved version players will get the aforementioned DLC integrated into the game, an even prettier game, and better balance for combat (there were some ridiculous fights in Deus Ex).
If you want a WiiU and serious gamer games that help you flex your stealth sneaking, dystopian decision making, and cyborg combating, you should check it out.
BUT! I’ totally suggest finding a way to try the controller (or the game on the controller if you can) before you commit to the WiiU system… It’s not like going from an Xbox to a PS3 or even from a console to a DS.
Though as Frederick Douglas said, “If there is no struggle, there is no progress.”

Dead Island – Game of the Year Edition

Dead Island GOTYE X360Deep Silver must be proud of Dead Island. Why? Because they’re giving it a fully loaded Game of the Year Edition. Sure that doesn’t actually mean it’s won or even been nominated for anything but it’s nice to be recognized—even if it is by yourself.

Dead Island – Game of the Year Edition isn’t really, for recognition or even for Deep Silver, it’s for us. Well I own the game already. It’s for those of you who don’t already own Dead Island and weren’t really to ready to commit.

See in a Game of the Year Edition you often, including this time, get all the DLC that first round buyers paid extra for. Lucky you, loser me.

Patience is a virtue in many an apocalypse. So, if you didn’t run to the store and throw money at the clerks like you were stocking up for some lean times in your fall out shelter, you can sit back and get the game with the following perks (also, GOTY editions are usually cheaper than initial releases):

Dead Island has already grown a huge fan base, having sold way over 3 million copies worldwide. This new edition gives players who are yet to experience the mega hit Dead Island a version packed with content: including the “Bloodbath Arena” mode, the “Ryder White” story line and the weapon blueprint for “The Ripper”. This complete Dead Island package includes all the gripping extra content that was previously only available digitally.

“Ryder White”:
This story line offers a new unique perspective into the incidents in the main story of Dead Island: This time the player will get the chance to play as Ryder White, the antagonist of the main game; learn more about his motivations and why, from his point of view, he did what he had to do. This fresh take on the Dead Island story shows Ryder White both as a military man and a loving husband. The story stars Ryder White as a newly playable character and offers a single player campaign with several hours of story content with twists and turns that will shed new light on the happenings in the main game. Two blueprints and weapons will further expand the already impressive arsenal of Dead Island.

“Bloodbath Arena”:
In “Bloodbath Arena” four different arenas offer new challenges that can be played alone or in coop mode. It’s a desperate fight for survival where waves after waves of unrelenting zombies attack, one more gruesome than the next! In “Bloodbath Arena” characters can loot experience points and items and bring them over to the campaign mode. Players can show off their skills in zombie fighting with the newly implemented leaderboards.

Dead Island – Game of the Year Edition” will be released on June 26, 2012 in the USA and Canada and on July 06, 2012 in European countries for the PlayStation®3 computer entertainment system, the Xbox 360® video game and entertainment system from Microsoft and Windows PC.

Source: Deep Silver press release – Tuesday 22nd May 2012

Dead Island – Game of the Year Edition

Dead Island GOTYE X360Deep Silver must be proud of Dead Island. Why? Because they’re giving it a fully loaded Game of the Year Edition. Sure that doesn’t actually mean it’s won or even been nominated for anything but it’s nice to be recognized—even if it is by yourself.

Dead Island – Game of the Year Edition isn’t really, for recognition or even for Deep Silver, it’s for us. Well I own the game already. It’s for those of you who don’t already own Dead Island and weren’t really to ready to commit.

See in a Game of the Year Edition you often, including this time, get all the DLC that first round buyers paid extra for. Lucky you, loser me.

Patience is a virtue in many an apocalypse. So, if you didn’t run to the store and throw money at the clerks like you were stocking up for some lean times in your fall out shelter, you can sit back and get the game with the following perks (also, GOTY editions are usually cheaper than initial releases):

Dead Island has already grown a huge fan base, having sold way over 3 million copies worldwide. This new edition gives players who are yet to experience the mega hit Dead Island a version packed with content: including the “Bloodbath Arena” mode, the “Ryder White” story line and the weapon blueprint for “The Ripper”. This complete Dead Island package includes all the gripping extra content that was previously only available digitally.

“Ryder White”:
This story line offers a new unique perspective into the incidents in the main story of Dead Island: This time the player will get the chance to play as Ryder White, the antagonist of the main game; learn more about his motivations and why, from his point of view, he did what he had to do. This fresh take on the Dead Island story shows Ryder White both as a military man and a loving husband. The story stars Ryder White as a newly playable character and offers a single player campaign with several hours of story content with twists and turns that will shed new light on the happenings in the main game. Two blueprints and weapons will further expand the already impressive arsenal of Dead Island.

“Bloodbath Arena”:
In “Bloodbath Arena” four different arenas offer new challenges that can be played alone or in coop mode. It’s a desperate fight for survival where waves after waves of unrelenting zombies attack, one more gruesome than the next! In “Bloodbath Arena” characters can loot experience points and items and bring them over to the campaign mode. Players can show off their skills in zombie fighting with the newly implemented leaderboards.

Dead Island – Game of the Year Edition” will be released on June 26, 2012 in the USA and Canada and on July 06, 2012 in European countries for the PlayStation®3 computer entertainment system, the Xbox 360® video game and entertainment system from Microsoft and Windows PC.

Source: Deep Silver press release – Tuesday 22nd May 2012

Review: The Walking Dead – Episode One: A New Day

Episode One: A New Day definitely has places to be and paths to take you there but to say it’s on rails would be doing it a huge disservice. Maybe a choose your own action adventure on rails would be most accurate as it is most accurately not of any specific genre.

Episode One: A New Day of The Walking Dead[1. A copy of this game was provided for review by Telltale games.] is finally out and it has all kind of expectations to live up to. The comics, the show, and what’s current in action adventure gaming today. Telltale Games set out to please everyone and no one. For the game to be successful it must stand on its own but still make sense within the The Walking Dead universe.
We’re introduced to The Walking Dead universe in Episode One: A New Day at the kickoff of the zombie apocalypse rather than weeks in as we are at the start of the TV series.
Immediately, we’re introduced to our main character, Lee Everett[2. A black man in the back of a police cruiser. Le Sigh.] and we get to decide what kind of person he’s going to be based on how he completes conversations–or doesn’t.  Not saying anything is an option, it’s also the default when you time out.
See, in the story summary video below there are choices being made that bring to along to those places and those conversations–those outbursts aren’t standard. Lee rarely says anything without your consent.

The game definitely has places to be and paths to take you there but to say it’s on rails would be doing it a huge disservice. Maybe a choose your own action adventure on rails would be most accurate as it is most accurately not of any specific genre.
However, to get a bit more specific, Episode One: A New Day offers some first level game things that should be noted.

The gameplay mechanics of Episode One: A New Day:


As is to be expected from a choose your own action adventure on rails, the game quickly introduces the method for choosing. The method is pushing the button that corresponds with your choice.
If you have the hints on, you might be notified after making a choice that you’re now seen as a nice guy, or an asshole, or a sketchball. It depends on what you decide to say.
Conversation choices need to be made quickly (sort of) or you’ll be stuck with the default or your choice will be “silence.” Saying nothing can sometimes say a lot about you.
Action choices, while they need to be made quickly can also be left to inaction like saving This Guy, That Guy, or neither. Though often in action choices you must choose.
Objects also must be found to complete a number or scenarios… So maybe this is a choose your own action adventure puzzler on rails. Anyway, a small number or items are kept in your inventory to be used either on people or thing to either solve them or win them over.

The story of Episode One: A New Day:[3. Of course, I get a little butthurt about the black man being carted off to jail for murder as an introduction, though it’s heavily tempered by my happiness that a mainstream game is actually staring a person of color as a regular person rather than a shaman or witch doctor or gang member or rapper.]

I was immediately engaged in the story presented in Episode One. The officer in the car is transporting Lee to jail but doesn’t believe he’s truly guilty. Out the window you–you’re allowed to look around as much as a real neck would allow– might see shambling people, and car accidents.
Eventually, you hit a person (zombie) and it knocks the police car into a ditch. Sorting yourself out at the bottom of this ditch is where you sort out how to control the character, interact with your environment, kill stuff and really do all the basic tutorial stuff. Lee comes to grips with the fact that something terrible happened and people are all fucked up.
Making your way through a neighborhood, Lee finds a house and is charged with making a friend or three to eventually get himself out of the suburbs.
Lee’s murdering past comes up often as a kind of haunting character motivation piece. Thankfully there aren’t any flashbacks.

Overall Episode One: A New Day:


1. The art style is great. It’s not intended to be Mass Effect-real or straight up cartooney. There’s a great mix of comic art and animated effects. To me, it felt new and worked well with the game.
2. Nobody is perfect. I hated something about every character, which to me is good because it means they’re not trying to make super familiar likable characters. Everyone, felt really regular and realistic. I think they did a better job of humanizing characters than the TV show did[4. Sorry, can’t help but compare.]
3. Maybe because I’m a nerd and I love graphs and stats, but I was geeked to see the comparison at the end of the level about who made the same choices you did. Were you among the majority? Did other people stay silent when they could have spoke up?
It’s a great feature that ads a bit of perspective and community to an otherwise solitary experience.
4. It’s not as heavy as the chow or the comics. People die and impactful decisions need to be made but they don’t unsettle me. I feel like playing through some of the decisions  in the show and the comics would have been really difficult.
5. There can be a lot of hurry up and wait. It’s urgent to get to X or to do Y but you can spend eight years searching a room for the A or you have to talk to every singly person before you can progress. I don’t care about some people and their motives
6. In order button mashing is how you fight. So, a zombie attacks and the screen flashes “x” and you tap it and then it flashes “b” and you tap that and you can win, lose or not die but not really win. Personally, I like being in full control of a hit stuff button.
I’m having fun playing and so excited to find out what happens next in Episode Two.
[Rating:4.5]

Remember, the full five episode season of The Walking Dead for PC and Mac is available for purchase via the Telltale Games Store (http://www.telltalegames.com/store/) and other digital distribution outlets as a season pass for $24.99.  Once launched on Xbox 360, each episode will cost just 400 MS Points, and on PlayStation 3, each episode will cost just $4.99, or $19.99 as a season pass.

What's Better than Fallout: New Vegas?

Fallout: New Vegas Ultimate Edition with VIDEO! [1. anninyn knows what’s up.]

What’s Fallout, and where on Earth is New Vegas?

For starters, it’s a video game set in a post-apocalyptic wasteland and where bottle caps are currency and you… Well check out the official story:

Welcome to Vegas. New Vegas.
It’s the kind of town where you dig your own grave prior to being shot in the head and left for dead…and that’s before things really get ugly. It’s a town of dreamers and desperados being torn apart by warring factions vying for complete control of this desert oasis. It’s a place where the right kind of person with the right kind of weaponry can really make a name for themselves, and make more than an enemy or two along the way.
As you battle your way across the heat-blasted Mojave Wasteland, the colossal Hoover Dam, and the neon drenched Vegas Strip, you’ll be introduced to a colorful cast of characters, power-hungry factions, special weapons, mutated creatures and much more. Choose sides in the upcoming war or declare “winner takes all” and crown yourself the King of New Vegas in this follow-up to the 2008 videogame of the year, Fallout 3.
Enjoy your stay.
(source)

Fuck YES! Amiright or amiright? Don’t you want to be there? Play there? Maybe I’m just extra psyced because I have a Pip Boy bobble-head and lunchbox incorporated into my kitchen decor. Again, anninyn knows whats up.

What’s in this so called Ultimate Edition that makes it any better than the Blah Edition?

Ultimate Edition presents the definitive edition of Fallout: New Vegas – featuring the main game and all six pieces of game add-on content: Dead Money, Honest Hearts, Old World Blues, Lonesome Road, Courier’s Stash, and Gun Runners’ Arsenal.
(source)

That’s like, at least, six extra missions.

Where is this video you speak of?!

Look out below:

Also, there are pictures:

Lollipop Chainsaw's Newest Villain is…

… I tell you who it is in a minute. You should know, before I update you on the villain, what Lollipop Chainsaw is. Right? Well, then skip down to that spoiler down below to hear the news. Otherwise, let me tell you about Lollipop Chainsaw a no-holds-barred Funpocalypse!
The game stars a high school cheerleader, Juliet, slashing her way through her classmates and faculty in a effort to get to answers about what on Earth is going on. Why are people always so dead set on finding answers in a zombie apocalypse? There are monsters trying to eat your face, focus on that and not starving in the process rather than who manufactured the T-virus. Unless, of course, you’re a scientist…
ANYWAY.
Juliet wields a chainsaw (impractical but so wonderful) and keeps her boyfriend’s talking head (don’t worry about how) strapped to her very, very small skirt. Continue reading “Lollipop Chainsaw's Newest Villain is…”