Main Event implies you can leave and find other events… maybe better events.
PAX East is sometimes described as a giant party. I’d think of it like a party in the way that Prom is a party. Sure, it’s “a party” but the real fun is around Prom. Pregaming, after parties, anti-prom parties. Sometime the most fun you can have at an event is by leaving the event.
Every year since we met Kae and I meet up at PAX East with water bottles filled with wine or rum and Coke.
Hate is a strong word. It’s also accurate enough when describing standing in line sober for something you’re not even sure you’re interested in. I’m cringing just thinking about it.
On the other hand, had Kae and I not thrown our hands up in the air and stood in the first line we saw we would never have tried the first person horror game Colina: Legacy. First, I’ve never heard of this game or this developer but they went big.
I played The Last of Us demo at PAX East and felt all the feelings. Happy for a sweet band of misfits sticking together to make their way in this harsh new world. Confused by the MC Escher reminiscent environment that I couldn’t navigate because I could get lost in a cul-de-sac. Scared—no terrified—by the Clickers, cauliflower-faced creatures who use echolocation to ferret out their prey. Proud when I figured out how to distract them and escape.
ANOMALY 2 from 11 bit studios is going to be available for demo at PAX East this weekend and I’m stoked!
Obviously, I’m for anything thing that leads with “build war mechs,” but this glee is mainly because I’m a huge geek for tower defense games. Ninja Town is for real my favorite game. I lent it to my mom and then strongly considered buying a new copy because I missed it.
Dark Horse announced that they will be releasing the obligatory pre-release comic for the upcoming video game The Last of Us.
Naughty Dog, who brought us the Uncharted series, is known for not only innovative gameplay but also captivating storytelling.
The demo of the Last of Us that was shown at PAX this fall gave us a glimpse of what promises to be an expansive world in terms of scenery and characters. Even the NPCs clearly had motives aside from being violent obstacles.
Dark Horse is the perfect publisher for the comic book team-up with Naughty Dog as they're the publisher known for stories. Their lineup is not the normal superhero fare, featuring the likes of Tom Morello's post-apocalyptic Orchid, the Mass Effect comics, and Umbrella Academy.
There is no form to adhere to just a story to tell and a trained eye fro ensuring quality in the medium it's told in.
I'm so excited for Ellie's back story and this new, influential character.
At PAX Prime 2012 I was able to spend time and have a great conversation with David, a Lead Desiginer at Red 5 Studios. Please understand, nothing bad has ever come from the level of enthusiasm, sincerity and thoughtfulness David showed. Firefall is a game created by people who love games and quality and science fiction and stories and badassary.
I watched the trailer and was slack-jawed in awe of this amazing story and design. These characters were compelling and this story was engaging. I saw designs that surpassed my science fiction, dystopian dreams. I read comics with narrative and dialogue that had me smiling to myself in public because that shit was AMAZING!
Unfortunately, I can’t say all of those loved and amazing things make it into the Firefall game. Firefall the universe and idea are expansive, exciting and brilliant while Firefall the game promises something far different.