[PAX East 2017] Survival Tip: Leave and Talk to Strangers

Main Event implies you can leave and find other events… maybe better events.

PAX East is sometimes described as a giant party. I’d think of it like a party in the way that Prom is a party. Sure, it’s “a party” but the real fun is around Prom. Pregaming, after parties, anti-prom parties. Sometime the most fun you can have at an event is by leaving the event.
Every year since we met Kae and I meet up at PAX East with water bottles filled with wine or rum and Coke. Werevel in the awesomeness that is nerding out among your peers over shared interests. Every year except this year.
Foolishly, we though we’d have a joyous time with just the environment and good company alone. PAX, over time, has become less and less the place you go for the environment and company alone. Especially now that they no longer serve alcohol at the bar. Yes, the Sam Adams bar in the convention center was not serving alcohol…
Large companies and innovative vendors have been fewer and further between as the years  passed. Drinking became even more vital to the social aspect of PAX East. Apparently last year an underage youth was served at the bar and now no one can have drinks…

Not super clear on the logic behind punishing adults because children can’t be trusted we decided to leave.

Hungry, bored, and searching for libations lead us to the Marriott hotel next door to the convention center. Specifically, we found the Asylum Gaming Esports at Laugh Boston party situation. We walked in hoping for some overpriced drinks and undersized bar food only to be greeted with an adult nerd’s paradise. It was the PAX we’d always wanted.
Lining the walls were consoles of vintage games like Duck Hunt and Metroid. In the space behind the bar there were two beer pong tables set up. The menu was even gamer themed with drinks like the “Power Up.”  I had the pleasure of seeing a guy order one of these specialty drinks then watch the bartender respond by looking at this temporary menu and saying, “Sure, let me just figure out what that is.”
Kae and I  sat at the bar drinking cheap (but not inexpensive) beer from plastic cups and some basic but delicious buffalo chick tenders and fries.

If you’re going to go to a bar, you might as well talk to strangers while you’re there.

After returning a few stray ping pong balls and meeting the Beer Pong players we were heckled into joining in. I’ve never pretended to be good at any game physical or digital but for some strange reason I was killing it at Beer Pong. Our opponents, Nate (who really didn’t like when I trolled him and called him Nick) and Dude with the beard and yellow hat (who we later found out had a name and it was Colin) were fellow PAX attendees who also wandered away from the main attraction.
This was the scene we’d been craving. We were trash talking IRL and meeting strangers with common interests. There were assists, sweet plays, drinking rules, rules we didn’t understand (Thanks for playing the role of Options and Settings, Ray aka TheHandsomeGinger). It was XBox Live… LIVE
We learned through experience that you might have the  best time by leaving the party and going to a different one.

[PAX East 2017] Survival Tip: Do That Thing You Hate – featuring Colina: Leagacy

Hate is a strong word. It’s also accurate enough when describing standing in line sober for something you’re not even sure you’re interested in. I’m cringing just thinking about it.
On the other hand, had Kae and I not thrown our hands up in the air and stood in the first line we saw we would never have tried the first person horror game Colina: Legacy.  First, I’ve never heard of this game or this developer but they went big. They had a replica of the scary house from the game inside and out!
Kae and I reluctantly get in this line and, surprise, it moves fairly quickly. We get to the front of the line and a guy explains to up that we can’t demo the game but we can check out their sweet set up…  Ummm, okay.
We’re both feeling that our suspicions about lines sucking and what not are in the process of being confirmed (the theory can’t be confirmed until the process is complete and we walk away on to another task). Inside, we have to admit, that setup was amazing.  It looked just like the game! The cups on the counter, the kitchen table, the fridge!
About the fridge… One of the developers on site offered us some water. So sweet! But then he says, “It’s in the fridge; help yourself.” …Fear and anticipation. I’m IN a jump scare game right now and being asked to open a door?! Oh dead god. Hand on handle I brace myself and look for Kae to reassure me (she’s sitting at the counter with a headset on- I’ll remember that when SHTF). The Corlina (Chance 6) developer is looking on with an evil-tinged glee. He’s being helpful and generous (water at the convention was $3.50 a bottle)… or was he!? I pull the handle and nothing happens. It’s just a well lit cool fridge filled with bottled water.
“Thank  you,” I say sheepishly then scuttle off to Kae’s side (Weird how she can find me by her side when she’s about to get terrorized).

Wait! I said the guy told us that we couldn’t play the game, we could only look around. That’s the kicker, literally as soon as we walk through the door the next developer greets us and asks if we want to try Colina: Legacy. Uh, yeah?
He explains that they have a fully booked schedule but if people leave early or show up late that leaves demo stations open for us walk-ins. So we waited in line only to jump the queue and get  to try the game.

Was waiting in line for Colina: Legacy it worth this dreaded waiting in line nonsense?

Yes, because:

  • Colina Legacy is a third person horror-puzzle game set at your grandma’s house. Your gran has the scariest house I’ve ever seen complete with writing on the walls in blood AND weird mystical secret messages.
  • We got to play around one level and within minutes I was deeply engrossed in the story and the unique-but-familiar gameplay.
  • The developers! They’re stoked on the  game and they put some serious thought and effort into this introduction. Also, good people make you feel good about investing in their work.

I’m watching and waiting in anticipation. Though I plan to wait for delivery rather than go to a store to find another line…

PAX 2012 | The Last of US Live Demo

Naughty Dog has set a high bar for themselves with the Uncharted series and if PAX Prime 2012 is any indication, that bar has been met with The Last of Us.
I went into the demo with Kae from Fuck Yeah! The Last of Us (and Fuck Yeah! Uncharted) and our expectations were high. Before the demo even began Naughty Dog started off on the right foot. The inside of the viewing room looked like the long abandoned bathroom that Joel and Ellie make their way through in the demo.

Naughty Dog has set a high bar for themselves with the Uncharted series and if PAX Prime 2012 is any indication, that bar has been met with The Last of Us.
I went into the demo with Kae from Fuck Yeah! The Last of Us (and Fuck Yeah! Uncharted) and our expectations were high. Before the demo even began Naughty Dog started off on the right foot. The inside of the viewing room looked like the long abandoned bathroom that Joel and Ellie make their way through in the demo.
(Kae took all those pictures)
In the demo Ellie even comments on the couple in the couple in the bathtub and how they “took the easy way out.”
The characters felt very well rounded and realistic. They worked well together and there was no hint of either Joel keeping Ellie around for the wrong reasons or Ellie being a useless little twat you’ll hope will die so you can go play in peace.
After the demo we were given sweet posters –you can see one pictured above—(I got a signed one by Bruce Straley, the game director, that we’ll be giving away here on In Case of Survival ASAP) and t-shirt.
Free stuff is always awesome but really the best part was the the actual demo. Kae and I were holding one another, gasping, giggling, and sincerely feeling all the feelings.
Check out The Last of Us demo below and let us know how it made you feel:

The Last of Us Live Demo from PAX Prime

[More about The Last of Us]