The Surge from Maximum Games and Focus Home Interactive has it all: A teaser that opens with a corporate spokesman explaining how their company is going to no only save the world but also the people- by MAKING THEM BETTER, glitchy feedback, space, robots, a desperation that can only lead to the most dangerous kind of progress.
Sometimes the present is boring and the future takes too long to get here. No hover cars, no robots, not a single alien. In video games we get to see the possibilities for the future good, but mostly bad. But I don’t think the bad is really all that bad. If you look from the right angle, some of these video game futures are kind of awesome.
If you’re a psycho or a bandit in the Borderlands future your life expectancy is probably not very promising.
Halo: Reach, the final installment-prequel in the Halo series by Bungie, chronicled the initial invasion and downfall of the human race on the planet Reach to the Covenant.
The planet Reach is humanity’s last line of defense between the encroaching Covenant and their ultimate goal, the destruction of Earth. If it falls, humanity will be pushed to the brink of destruction.