Miracle of Sound is the brainchild of Gavin Dunne. Dunne writes songs about games. It sounds simple, and maybe a bit silly, but Gavin Dunne has the enviable ability to capture the emotional feel of a video game in his music while never outright borrowing the games music. And yes, this counts as apocalyptic, because […]
Borderlands 2 was one of my favorite games. It still is. Every aspect of it was awesome, from local co-op to single-player to the story to the dialogue to the art. So much squee. I’ve always said that art can make or break a good story in comics, film, or video games. Borderlands 2 was beautiful. […]
Lots of post-apocalyptic games revealed at E3 2013 The big news of E3 was obviously the struggle between the PS4 and the Xbox One. That’s not really of interest to us here at ICoS unless that struggle leads to the destruction of all we know and love. Instead, I’ve found information on post-apocalyptic games of […]
Tower defense games are games in which you have a limited amount or resources available to build towers to defend your safe space from waves of enemies. Each wave defeated gives way to a stronger wave and loot you can use to build more or upgrade existing towers. [Like real life, except with do-overs!] I […]
I played The Last of Us demo at PAX East and felt all the feelings. Happy for a sweet band of misfits sticking together to make their way in this harsh new world. Confused by the MC Escher reminiscent environment that I couldn’t navigate because I could get lost in a cul-de-sac. Scared—no terrified—by the Clickers, cauliflower-faced […]
Halo 4, like many Halo games before it, is filled with multiplayer modes and options. Recently I was looking for some online fun for one… I’ll wait for the giggles to calm down. I discovered the War Games mode Flood. Within this War Games simulation, the deadly parasite has returned—a group of Spartans have been […]
The first thing I thought of when I saw Ambient Studios announce Death Inc. a PC (and MAC) game coming out this summer was that is reminds me of Black & White (Lionhead Studios). No, I do not think it looks like a knock off. I think it embodies the same brilliance and unique balance that makes the player not […]
Hawken: Genesis (Archaia)answers the question “What’s my motivation?” for payers of Hawken the game. Hawken by Adhesive Games and Meteor Entertainment is part Total Recall, in that it’s set in a ruined dystopian planet; part my desperate hopes for what Pacific Rim will be, a ridiculous mecha battle royal; and part Gundam where everyone is […]
I didn’t have much hope when I downloaded Zombie Dash by Italy Games. It’s hard to find a good app game that isn’t just like some other app game. There’s only so much you can do on a touch screen and with the short attention span mobile games require. Fortunately, I was pleasantly surprised with […]
Naughty Dog has set a high bar for themselves with the Uncharted series and if PAX Prime 2012 is any indication, that bar has been met with The Last of Us.
I went into the demo with Kae from Fuck Yeah! The Last of Us (and Fuck Yeah! Uncharted) and our expectations were high. Before the demo even began Naughty Dog started off on the right foot. The inside of the viewing room looked like the long abandoned bathroom that Joel and Ellie make their way through in the demo.
I haven’t played World of Warcraft in a long time, and when I did I found it hard to truly immersed. Blizzard was running the The Mists of Pandaria demo at the NVIDIA booth and what a good decision that was. When I saw and even play a bit of The Mists of Pandaria at PAX Prime I felt my resolution faltering.
The setting, story, characters, and attention to detail were adding up and combined with crisp colors, smooth movement, and delightful customization, The Mists of Pandaria was the in I had unknowingly been looking for.