Of all the likely apocalypses, the Robotic Apocalypse is one of the most unsettling.
The Replicators in Stargate were one of the most formidable enemies for any intelligent species because they cannot be reasoned with or stopped without completely changing your way of life to one that eradicates any metal components. You can’t drive or fly away because they take every piece of metal and MAKE MORE REPLACTORS. Their only objective is to reproduce, consequences be damned. Continue reading “Likely Apocalypses: Robotic Apocalypse”
So I get the objective of Gods vs Humans but it just doesn’t feel fair or clear as soon as I started playing. I want to destroy the tower but no hurt the people because I need them to worship me so I can have the power to destroy their tower…
Here’s how it’s officially described in a December 17th press:
In “God VS Humans” humans build a ten-story tower up to the world of the Gods. You embody one of the twenty Gods or Goddesses (four of them are hidden) to foil their bold attempt and stop them from getting into your world. Using different powers, you have to destroy the storeys until the foundations give way. But it’s no easy job. Builders work tirelessly to repair the damage while continuing to erect the tower. You must also avoid injuring people. Paradoxically, to be able to use their powers against humans the Gods must be worshipped by them.
There are four game modes that enable you to vary the gameplay. Use the tutorial to learn the basics of the title and get the most out of it. Once you have advanced through the “adventure” mode, you can access the modes“free” (where you choose a God and the easy, normal or difficult level) and“challenge” (which involves certain constraints). The “adventure” mode comprises seventy-six missions that allow you to consecutively take the part of all twenty Gods and the different goals they must attain.
It’s cute little game but, maybe because it’s a port from the Wii, it’s a bit clunky. There’s a bunch of stuff off to the side that you can use to destroy the building but UGH! How do you no hit the people with super weather?! This is unpossible…
Okay, it’s likely possible. I just hoped it would be more addictive and engaging than it was.
Pros of Gods vs Humans:
- It’s made by people who know how to make games and art. I think a quality look is vital to a game holding a user’s attention and establishing credibility.
- Many of the reviews in the play store mention crashing and other software issues that I never experienced (knock on wood).
- Destruction in a unique concept. I’m so over playing the same game but skinned differently. I love smashing things and making little virtual characters suffer but I’m not so easily fooled that I don’t realize I just played the same zombie game but with aliens or chipmunks. Gods vs Humans, however, isn’t something I’d compare to any other game.
Cons of Gods vs Humans:
- It’s complicated for a mobile game. I want to whip out a game in a waiting room or in a long line (so I don’t start picking up the impulse-buy products they surround you with). This just doesn’t have that flexibility for me.
- It is not free. Gods vs. Humans costs 99 cents in the Play Store and the Amazon appstore. I guess I’m just use to apps being free…
- Meh. Yes, my final con is: Meh. That’s how I felt when I played it. When I say pictures I thought it looked delightful like Rayman or Ninjatown or ilomilo. But unlike those games, once I got into it the feeling I thought I would have didn’t surface. I didn’t feel motivated or excited or nostalgic or sunny or anything really. I get more excited when I use my calendar or my calculator apps. Meh.
Bottom line on Gods vs Humans:
I wish it was a cartoon. I’d probably watch it. Heck, I’d probably play it if it was a knockoff of another game (maybe Super Monsters Ate My Condo!).