Back to the Future The Game... If you just spent three movies traveling to the past, present, and future to cultivate the perfect life for yourself and your family, would you risk it all to save a friend? Would you risk not only the existence you know but also your actual existence?
That philosophical brain teaser is how Telltale Games kicks off Back to the Future episode 1, “It’s About Time.”
Six months after the events of Back to the Future Part III, the DeLorean Time Machine mysteriously returns to Hill Valley… Driverless!
While that sounds super heavy, it’s actually more in line with the tone of the movies. These issues could be deep and disturbing but they’re handled with shrugs, side-eye, and chuckles.
Why am I seven years late for this game? Because I wasn’t really interested until it was free on Xbox as part of Games with Gold. As my grandma use to say, “If it’s free, it’s for me.” Continue reading “Back to the Future: The Game – Ep1 "It's About Time"”
Being Black in real life isn’t super easy. Sure you always have company whenever you go shopping, even if you started alone. You’re more likely to have a living will or healthcare proxy (at least you should). Because Black folks are dropping dead like it’s Jim Crow again.
South Park’s new game recently introduced a slider that was labeled “Difficulty” and changed the character’s race. The darker you are the “harder” the difficulty. It’s funny because it’s true.
It’s no secret that I have an obsession with adorable violence. Therefore, no one will be surprised by my response to Hellevator: Ohmigawd, Yes!
Unfortunately, there isn’t a ton of information about Hellevatoraside from the overview and download link. However, there is also a handy trailer and a cheeky little write-up.
Dark Souls crushing your soul? Needing a cute hit but craving that spooky-grim vibe? Hellevator has you covered!
Hellevator teams you up with the Devil himself in a ‘boss rush’ style game to escape the Circles of Hell. As the only son of the Grim Reaper, you must combine your strength with Lucifer’s and face the denizen of each level in a fast-paced, dark-fantasy boss rush game.
Oh, and an elevator is involved.
Experience the thrill of successive boss battles without the grinding to reach them. Slash, block and dodge your way to freedom, and experience the charming 3D underworld of Hellevator for yourself.
Learning a language is a hard but important undertaking. I’m constantly starting and then forgetting to finish courses on DuoLingo. Hopefully, Giant Baby Zombies is the answer. Giant Baby Zombies is a game that forces you to learn a language to beat it and save the world. Appealing to our sense of vanity might be the answer to forcing growth and development.
Maybe if the future of the world depends remembering the difference between camisa and comida people might be able to commit. Zombies, Run was able to convince me to stay active because of an interesting apocalyptic story (and making me feel important). Maybe Wise Punch Games’ Giant Baby Zombies can get me to exercise my mind. Just the title is getting my imagination going… that’s part of the mind.
While language is important now, it will be will become especially relevant when navigating the post-apocalyptic world.
Giant Baby Zombies will launch around New Year’s Resolution season in 2018.
A batch of contaminated vaccines shipped to major cities around the world has led to an outbreak of Giant Baby Zombies. But not all is lost, their humanity can be restored. Your biggest challenge, as a military programmer, is operating an 1960’s supercomputer in a language you do not know how to speak yet. Launch state-of-the-art audio rockets that contain de-zombifying chemicals, and most importantly an 8-track cassette tape of a local language, recognized by the Giant Baby Zombies. What will you choose to learn? Japanese, Chinese, Irish, Spanish, Filipino, or English? Name: Giant Baby Zombies Price: $14.99 Release date: Early 2018 Platform: PC and Apple Mac on Steam Website: GiantBabyZombies.com
“I want to go to there.” There being High Hellbecause it’s essentially everything I’ve ever wanted in a first-person shooter: self-deprecating humor, violence, great graphics (based on the style, it’s beautiful). High Helllooks like a cross between GoldenEye 007 for the Nintendo 64 and the Adult Swim show Your Pretty Face is Going to Hell.
Check out the trailer for High Hell by Devolver Digital
Today I stumbled across a new game coming out in October called Debrisby Moonray Studios. This is an indie game that feels big but doesn’t feel like it’s trying too hard or doing too much.
Indie games come out every ten minutes. However, quality indie games are diamonds in the rough. This game is looking pretty shiny. There are a vast amount of research and unique perspectives built in. From the trailer alone the artwork, voice work, and quality are all top notch.
It’s a breath of fresh air[1. Pun completely intended] to come across a game like Debris. The developer, instead of creating something based on what they think people want, made a game based on what they know they’re good at.
The Surge from Maximum Games and Focus Home Interactive has it all: A teaser that opens with a corporate spokesman explaining how their company is going to no only save the world but also the people- by MAKING THEM BETTER, glitchy feedback, space, robots, a desperation that can only lead to the most dangerous kind of progress.
Main Event implies you can leave and find other events… maybe better events.
PAX East is sometimes described as a giant party. I’d think of it like a party in the way that Prom is a party. Sure, it’s “a party” but the real fun is around Prom. Pregaming, after parties, anti-prom parties. Sometime the most fun you can have at an event is by leaving the event.
Every year since we met Kae and I meet up at PAX East with water bottles filled with wine or rum and Coke. Werevel in the awesomeness that is nerding out among your peers over shared interests. Every year except this year.
Foolishly, we though we’d have a joyous time with just the environment and good company alone. PAX, over time, has become less and less the place you go for the environment and company alone. Especially now that they no longer serve alcohol at the bar. Yes, the Sam Adams bar in the convention center was not serving alcohol…
Large companies and innovative vendors have been fewer and further between as the years passed. Drinking became even more vital to the social aspect of PAX East. Apparently last year an underage youth was served at the bar and now no one can have drinks…
Not super clear on the logic behind punishing adults because children can’t be trusted we decided to leave.
Hungry, bored, and searching for libations lead us to the Marriott hotel next door to the convention center. Specifically, we found the Asylum Gaming Esports at Laugh Boston party situation. We walked in hoping for some overpriced drinks and undersized bar food only to be greeted with an adult nerd’s paradise. It was the PAX we’d always wanted.
Lining the walls were consoles of vintage games like Duck Hunt and Metroid. In the space behind the bar there were two beer pong tables set up. The menu was even gamer themed with drinks like the “Power Up.” I had the pleasure of seeing a guy order one of these specialty drinks then watch the bartender respond by looking at this temporary menu and saying, “Sure, let me just figure out what that is.”
Kae and I sat at the bar drinking cheap (but not inexpensive) beer from plastic cups and some basic but delicious buffalo chick tenders and fries.
If you’re going to go to a bar, you might as well talk to strangers while you’re there.
After returning a few stray ping pong balls and meeting the Beer Pong players we were heckled into joining in. I’ve never pretended to be good at any game physical or digital but for some strange reason I was killing it at Beer Pong. Our opponents, Nate (who really didn’t like when I trolled him and called him Nick) and Dude with the beard and yellow hat (who we later found out had a name and it was Colin) were fellow PAX attendees who also wandered away from the main attraction.
This was the scene we’d been craving. We were trash talking IRL and meeting strangers with common interests. There were assists, sweet plays, drinking rules, rules we didn’t understand (Thanks for playing the role of Options and Settings, Ray aka TheHandsomeGinger). It was XBox Live… LIVE
We learned through experience that you might have the best time by leaving the party and going to a different one.