If the only way to save the world is for me to do basic math, we’re all going to die. Math Apocalypse is an Android app game that tasks you with the tremendous pressure of solving math problems to defeat aliens invading earth.
Seems pretty straight forward and totally plausible to me.
Aliens walk in with a math problem over their head. You tap in the (correct) answer and your character zaps them to death with a bolt of electricity. Seems easy enough. That is, until you realize math is hard.
Math is especially hard when you’re being pressured because the problems are coming at you, threatening your life. Then the problems get bigger and harder and some aliens have multiple math problems.
This is truly a sick and twisted kind of apocalypse. … But I really enjoyed it. Math Apocalypse was written by someone who, while strong in the math department, is probably not a native English speaker. The introduction story has a number of grammatical issues, so if you’re thinking of handing it to a child for training you might want to keep that in mind. Other than that it’s a fun mix of academic challenge and apocalyptic fun.
It reminded me of playing Number Munchers when I was in grade school. It’s not bloody or violent but it gives purpose to brain training in a distracting way that’s enjoyable and makes you want to strive to do better.
You can set the game to just addition and subtraction or include multiplication and division in the mix too. If you want to trick your kid into being smart or you’re looking to exercise your brain muscles instead of just your color-candy coordination, Math Apocalypse might be just the thing you’re looking for.
Best of all, just like the intuition that let me make it into adulthood without the ability to do basic math without my fingers, it’s free!
(It’s also available to play on the web Here.)
So I get the objective of Gods vs Humans but it just doesn’t feel fair or clear as soon as I started playing. I want to destroy the tower but no hurt the people because I need them to worship me so I can have the power to destroy their tower…
Here’s how it’s officially described in a December 17th press:
In “God VS Humans” humans build a ten-story tower up to the world of the Gods. You embody one of the twenty Gods or Goddesses (four of them are hidden) to foil their bold attempt and stop them from getting into your world. Using different powers, you have to destroy the storeys until the foundations give way. But it’s no easy job. Builders work tirelessly to repair the damage while continuing to erect the tower. You must also avoid injuring people. Paradoxically, to be able to use their powers against humans the Gods must be worshipped by them.
There are four game modes that enable you to vary the gameplay. Use the tutorial to learn the basics of the title and get the most out of it. Once you have advanced through the “adventure” mode, you can access the modes“free” (where you choose a God and the easy, normal or difficult level) and“challenge” (which involves certain constraints). The “adventure” mode comprises seventy-six missions that allow you to consecutively take the part of all twenty Gods and the different goals they must attain.
It’s cute little game but, maybe because it’s a port from the Wii, it’s a bit clunky. There’s a bunch of stuff off to the side that you can use to destroy the building but UGH! How do you no hit the people with super weather?! This is unpossible…
Okay, it’s likely possible. I just hoped it would be more addictive and engaging than it was.
Pros of Gods vs Humans:
It’s made by people who know how to make games and art. I think a quality look is vital to a game holding a user’s attention and establishing credibility.
Many of the reviews in the play store mention crashing and other software issues that I never experienced (knock on wood).
Destruction in a unique concept. I’m so over playing the same game but skinned differently. I love smashing things and making little virtual characters suffer but I’m not so easily fooled that I don’t realize I just played the same zombie game but with aliens or chipmunks. Gods vs Humans, however, isn’t something I’d compare to any other game.
Cons of Gods vs Humans:
It’s complicated for a mobile game. I want to whip out a game in a waiting room or in a long line (so I don’t start picking up the impulse-buy products they surround you with). This just doesn’t have that flexibility for me.
It is not free. Gods vs. Humans costs 99 cents in the Play Store and the Amazon appstore. I guess I’m just use to apps being free…
Meh. Yes, my final con is: Meh. That’s how I felt when I played it. When I say pictures I thought it looked delightful like Raymanor Ninjatownor ilomilo. But unlike those games, once I got into it the feeling I thought I would have didn’t surface. I didn’t feel motivated or excited or nostalgic or sunny or anything really. I get more excited when I use my calendar or my calculator apps. Meh.
Bottom line on Gods vs Humans:
I wish it was a cartoon. I’d probably watch it. Heck, I’d probably play it if it was a knockoff of another game (maybe Super Monsters Ate My Condo!).
I started doing Zombie’s, Run! again. Why? Because I’m shockingly out of shape.
I imagine myself running from a shambling heard across a vacant parking lot or field. The distance increases and I start to feel triumphant. Eventually, and by that I mean like 30 seconds, I start to tire and slow. They don’t.
I realized that even the Romero-esque slow-but-steady zombies would eventually over take me. If there’s nowhere to hide and it’s just a matter of endurance, I’m fucked.
Last week I started my diet and exercise routine. My plan is to run every other day and alternate excuses motivating forces. Six to Start, the creators of Zombies, Run! also make a 5k (a little over 3 miles) training app. This app has is great for people who like to set goals and alternate their running routine because running is boring. Zombies, Run! 5k Training is a fantastic addition to the Zombies, Run! program because the characters and the universe overlap without anything but the first chapter of the story repeating. I was super concerned I’d be doing the same story with different prompts. It was surprisingly hard to find out that they’re different.
In the Zombies, Run! 5k Trainingprogram you’re still Runner 5 but you’re not running on a mission, you’re training to get faster because Able Township not only needs you, it needs you at your best.
I like to run inside on my treadmill because I’m an indoor kid and no one can see me. Unfortunately, when the trainer wants me to run for 15 seconds, I have a bit of a clumsy transition as it takes my treadmill about 30 seconds to get up to speed… I manage.
While I really enjoy both Zombies, Run! and Zombies, Run! 5k Training, I found there’s one major difference between the app I have on my iPod and the app I have on my Galaxy S3: The accelerometer doesn’t seem to know I’m moving… I don’t know if that’s an issue with my S3 or an issue with the app. I’ll keep trying. [1. Fortunately, I’m on a treadmill so I can track my stats manually.]
Both programs link to Six to Start’s ZombieLink web situation where you can share stats (if your app decides to track them) and running routes and progress.
I realize $7.99 is a lot of money for app, but Zombie’s Run! is not just an app. It’s an audiobook, a choose your own adventure, a personal trainer, a progress monitor, and a game. If you want to get fit and be the star of a zombie apocalypse mystery movie, get the app. And if you want a bit of extra motivation and a change of pace, get the Zombies, Run! 5k Training app too.
A Thug in Time is a new app game coming out for Android and iOS on July 16th featuering violence, the destruction of the human race, and more violence.
We can all agree that humans aren’t the most awesome end-users. Imagine you were the one of the creators the world and popped in to check out how it’s all been progressing. You might be pissed, and like those creators in A Thug in Time you might feel moved to just scrap it all.
A Thug in Time is a free app for iOS and Android and features:
Decapitate, freeze, burn as well as riddle with bullet and laser fire your enemies using more than 35 weapons
Battle through 65 levels set in four time periods: Viking-Age, Wild West, 1930’s mob infested Chicago and modern-day New York
Obliterate more than 20 types of unique enemies
No death animations, each kill has its own unique physics based reaction
Conquer time travel as well as eight bosses and their mini-bosses
I saw an episode of Doomsday Preppers the other day where the family didn’t believe in weapons. One of the guys says, “If bandits come I’ll invite them in and either poison them or cut their throats in their sleep.”
HUWAT!? Yes. I like you. Also, I’ve found the perfect game for you. Zombie I Scream by Thefty Jack LLC.
No, Zombie I Scream isn’t about grinding zombies up and turning them into ice cream. It’s about a non-violent solution to a violent problem.
Much like the colonists gave smallpox blankets to the Native Americans the player in Zombie I Scream will give unsuspecting zombies ice cream cones specially designed to end their lives. FUN!
It actually looks really cute and it’s rare that someone finds a new approach to a fairly straight forward genre on a limited interface. Zombie I Scream (like many of the original colonists) is set in Boston and features many of the city’s famous locations as levels. Continue reading “Zombie I Scream (iOS)”
I didn’t have much hope when I downloaded Zombie Dash by Italy Games. It’s hard to find a good app game that isn’t just like some other app game. There’s only so much you can do on a touch screen and with the short attention span mobile games require.
Fortunately, I was pleasantly surprised with the high-speed, side-scroller. Continue reading “Zombie Dash (Android)”