Awakening, like all zombie stories, starts the same way. Someone notices that something isn’t right and they either ignore it or try to do something about it. They tell someone who’s skeptical and then, suddenly, it’s undeniable.
However, in Awakening there’s no suddenly. The build is slow and magnified by the artwork. It’s hard to tell what you’re seeing, just as it’s hard to tell what’s really happening in the city of Park Falls.
The art is some beautiful hybrid between sketching and collage. At first I thought it was messy, but then I realized it was like a good score or well dome lighting in a movie. My inability to fully see detail in Awakening enhanced my experience of the story. Much like the artwork in 30 Days of Night.
But the artwork isn’t Awakening’s only selling point. The ground felt familiar but not over done. The story doesn’t jump straight from confusion to panic. The only person (aside from the post-omnipotent narrator) who believes the increase in murders in Park Falls is due to anything aside from bad days is a crazy ex-scientist who runs around in a surgical mask…
There’s room for this type of character because of the slow build and the the fact that the rest of the world isn’t yet in on the new world order. There’s no prepping or fighting. It’s all suspicion and finger pointing.
The detectives are trying to solve the murders, the crazy lady is trying to convince our protagonist she’s a reliable source and our protagonist just wants to go about his day like the sky was secure.
Park Falls calls in a specialist and there might be a little less skepticism going around.
The first issue of Awakening is free on ComiXology. Subsequent issues are are $1.99.
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