Zompire Apocalypse RPG

There’s a new online RPG shuffling our way, and it looks like it could be a hell of a lot of fun.
Zompire Apocalypse is set in 2057 after a disease created zombie/vampire hybrids to plague the living. Now, there are only three groups left alive – and you can play as a member of one of them!
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[PAX East] Remember Me might have been unforgettable because it left behind evidence.

Remember Me has been sneaking around in the background of the gaming world for some time now. Its quite didn’t go unnoticed though, as the wait to play at PAX East was 2 hours long at all times.
This single-player, action-adventure game stars Nilin, a memory hunter in Neo-Paris in 2084, trying to remember her way back to who she was and why a corporation would go to such great lengths to erase her mind.
From the demo it’s clear this will be a fun action adventure with tried and true elements like platforming and chained melee combat.But Remember Me is also bringing ‘memory remixing’ to the table where player can change the way targets remember things. “Hey, old friend.”
Personally, I kept going back to the booth because they had a photo booth and an AMAZING Nilin cosplayer.
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[PAX East] Deus Ex: Human Revolution DIRECTOR’S CUT! (WiiU)

Deus Ex is back again, but mostly the same. However this director’s cut has some noticeable differences… Not because it’s the director’s cut and it comes with two additional missions though, that I wouldn’t say was all that noticeable. Square Enix is re-releasing Deus Ex on the WiiU and I have to say the experience was markedly different.
I’m not yet adjusted to the WiiU controller so I won’t blame that initial awkwardness on the re-release or the device itself. I will say, the game looks just as good on the WiiU as it did on a PS3 or an XBox 360. I didn’t feel like corners were being cut or anything was lagging behind what I’m accustomed to.
WiiU players will get a very similar experience to that of their PS3 and XBox friends. However, they’ll need to acclimate themselves to interacting with multiple interfaces throughout gameplay.
The game happens on the big screen and maps, menus, and other bits and bobs are relegated to the touchscreen on the controller. I hope there’s an option to turn this off because in a game like Deus Ex you’re in your menus quite a bit. Having to look down, and take my hands out of position every time I needed to switch weapons (which I did often because shooting first and asking questions later means you go through a lot of ammo) was definitely not an improvement.
In the new and improved version players will get the aforementioned DLC integrated into the game, an even prettier game, and better balance for combat (there were some ridiculous fights in Deus Ex).
If you want a WiiU and serious gamer games that help you flex your stealth sneaking, dystopian decision making, and cyborg combating, you should check it out.
BUT! I’ totally suggest finding a way to try the controller (or the game on the controller if you can) before you commit to the WiiU system… It’s not like going from an Xbox to a PS3 or even from a console to a DS.
Though as Frederick Douglas said, “If there is no struggle, there is no progress.”

[PAX East] Heroes Needed for Post-Apocalypse Rebuild: Neverwinter

I am not a PC gamer; however, I loved playing Perfect World’s Neverwinter. I’m such a brat when it comes to all the menus and keyboard shortcuts. League of Legends was too confusing for me and that game is fairly straightforward (once I couldn’t figure out why none of my powers were working… I accidentally opened a chat and was spamming it with QWER).
Neverwinter though, I just got it. You mover with WASD and melee with the right and left mouse buttons. You have ultras and stuff but I didn’t realize that until I got to a boss and the nice lady at the booth suggested I might want to use 1 and 2 on him. Huh, 1 and 2 did stuff all that time.
So, obviously I wouldn’t just tell you about a random PC game with no apocalyptic implications! Neverwinter is a game about a land that already survived the apocalypse and now they need to rebuild. But, with all the left overs from the apocalypse (like the undead), it’s a hard road and they need Heroes and the like to pave the way for weak respectable citizens.

Neverwinter will be free-to-play with options for purchasable version upgraded like the current founder’s pack that comes with a mount, a companion, VIP Beta access, and more (for $199.99).
Check out the backstory blurb:

One hundred years have passed since the Spellplague forever changed the magical and mysterious lands of Faerûn. Mighty empires fell and great cities toppled, leaving only monster-haunted ruins and survivors struggling to rebuild.
The city of Neverwinter, the Jewel of the North, seemed blessed by the gods. While the rest of the Sword Coast was devastated by the event, Neverwinter survived largely intact. But this was only a temporary reprieve from its inevitable doom. Nearly 75 years later, a volcanic eruption rained fire, ash and molten fury upon the city, annihilating everything in its wake.
Today, Neverwinter has restored much of its former glory. Lord Neverember of Waterdeep has taken the city under his protection and put forth a call to all adventurers and heroes of the Savage North to help rebuild Neverwinter in the hopes that one day he can lay claim to her throne and crown. But evil forces conspire in the dark places of the world, seeking to undermine all…

[PAX East '13] The Last of Us Features Happy Bricks and Echolocation.

I played The Last of Us demo at PAX East and felt all the feelings. Happy for a sweet band of misfits sticking together to make their way in this harsh new world. Confused by the MC Escher reminiscent environment that I couldn’t navigate because I could get lost in a cul-de-sac. Scared—no terrified—by the Clickers, cauliflower-faced creatures who use echolocation to ferret out their prey. Proud when I figured out how to distract them and escape. Finally, fun-stressed while I tried to fight off diseased humans from all angles.
It was vital to utilize stealth, cunning, speed, and puzzle-thinking to get through this scene so I can’t imagine what the game will hold. I’ve always thought of Naughty Dog as the story people with a good game keeping you in the seat but I think The Last of Us might have the story and game neck and neck for awesomest.
Now I’m a little worried I’ll miss some of the story because I’ll be so  engrossed in the game! Gah. My life is hard.
Check out the Last of Us Past East 2013 demo video:
Lucky me, I came away from the very stressful demo with a stress brick by the name of Happy Brock.

Happy Brock the stress brick!

Check out the official Naughty Dog write up on their blog.
[More about The Last of Us]

Happy Apoco-Anniversary!

So, we’re two years old this month. I KNOW, right? If the site was a human being it’d be toddling around and breaking things. The main thing I’m surprised about is that the apocalypse HASN’T happened in that two years. I was so certain that I’d be dressed in oddly-stylish rags, scavenging the ruins of civilisation for a toothbrush, by now.
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World War Z Extended Trailer: “The more human beings we save, the less we have to fight”

There is no shambling in World War Z. There are hordes of super fast, single-minded zombies rushing anything that hasn’t yet been converted. It looks both terrifying  and amazing. Also, it seems Brad Pitt is the only person in the whole world with the skills, intelligence, and dogged curiosity to solve this zombie problem—if it can be solved—before the 90-day deadline.
Check out the extended World War Z trailer:

Time to get back on my cardio grind…

I welcome our new Rat Overlords.

So, it turns out that if you put human braincells into rodents it makes them smarter. Thanks, science. Now I have to worry about super-intelligent rodents with a grudge against humanity, on top of everything else.
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Tower Offense? Yes, Please; I'll Take ANOMALY 2.

ANOMALY 2 from 11 bit studios is going to be available for demo at PAX East this weekend and I’m stoked!
Why?
Obviously, I’m for anything thing that leads with “build war mechs,” but this glee is mainly because I’m a huge geek for tower defense games. Ninja Town is for real my favorite game. I lent it to my mom and then strongly considered buying a new copy because I missed it.
But ANOMALY 2 isn’t a tower defense game. It’s a tower offense game! You build troops to push through the enemy’s defenses and ultimately breach their base.
As the story goes, aliens came to Earth in the first ANOMALY Warzone Earth  game and they won. They beat everyone handily and now the planet is theirs and the responsibility to take it back is yours.
I plan to make a meal of this at PAX East and let you know how it preforms against expectations.
Check out the trailer and the official summary from 11 bit studios:
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The Year of the Women of Armageddon [REVIEW]

Thanks to Tavia and the guys at ICoS for having me give my two penny’s worth on the Women of Armageddon 2013 calendar. I have been known to cast an appreciative eye over the female form in my time, so 12 months’ worth of post-apocalyptic ladies sounds right up my street. Does the calendar cut the mustard?
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The Women of Armageddon calendar looks pretty damn good. The images are high quality and show a decent range of locations and props that show the individual personalities of some of the models. There’s a definite Sucker Punch meets Borderlands vibe to the aesthetic of the photos; a tongue in cheek, satirical look at traditional glamour calendars but still using the sexuality of the models to great effect (Daniela, Miss March, has a post-apocalyptic Scott Pilgrim vibe going on that is pretty funky).
What I like about these models is that they’ve got sex appeal, yes, but they also look like they could hold their own in a fight. These aren’t your typical “oh, I broke a nail!” divas. These are bad ass babes with guns!™ It’s a nice touch that some of the models are also heavy metal musicians too, so you know they know how to handle themselves.
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