Zombie Granny is not a game to just download and play on a whim. Sure it’s readily available and free[1. Our favorite Price] but it’s also missing a shit ton of images that take like eight years to download. My actual grandma’s make shit happen faster and Ms. Pearl was legally blind and thought my computer was damn near magical.
I found if I don’t let the device snooze and keep touching the phone it update more quickly… good start.
Yay! It finally finished.
My first impression is that it’s kind of a lot like Cut The Rope, but instead of trying to feed the frog candy you’re trying to kill the Zombie Granny with a fireball. Then, a few levels in, I thought it’s kind of like Angry Birds.
So, Zombie Granny is kind of like Cut the Rope and Angry Birds had a baby and it had a sick morbid sense of humor. The gameplay is fairly simple and easy to get accustomed to, especially since the first few levels are tutorial levels. There’s a fireball attached to a rope and you cut the rope and drop the fireball on the unsuspecting zombie granny below.
While the gameplay is straightforward the concept kind of bothers me. Where’s my motivation? This poor old lady is just standing about, not even trying to munch on my brains and I just murder her like it a terrorist. Next weird conceptual thing? Why are there fireballs just suspended from here and there? This isn’t even like a Mario dungeon level where the fireball are swinging around like traps and trying to impede your progress. These are like decorations.
Morals and logic aside, this is after all just a mobile phone game, the graphics are great and it’s super cute and wonderfully simple. This is a fun little zombie game with just the right about of snark and morbid nonsense to keep you entertained on a long commute or wait in a lobby.
I’d let Zombie Granny live– at least until the water got low or she started to stink up the place.